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Patrick Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has blonde hair. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Patrick Ofandrus, Male Half-Elf Aristocrat 7
Medium (4'11") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Bertram Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is red and very short. He has several tiny jet earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Bertram Thistletop, Male Halfling Paladin 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)17 (+3) 15 (+2)8 (-1)
Skills Religion +6, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Elton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is heavily combed to the right. His skin is flawless and his amber eyes scan people very quickly.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Bonds: Attractive, Family, Military, Religious. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

John Elton, Male Human Druid 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 380 pp. Gold and topaz bottle stopper cork (1600 gp). Jeweled electrum ring (2000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver comb with moonstones (600 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item.


Social Check DCs


Oskar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white trousers with black and violet striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel unseeing eyes seem to look past you.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oskar took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Disease, Racist, Mundane. Bonds: Has a crush, Nature. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oskar Aranore, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 200 pp. Amber (40 gp). Bloodstone (30 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Deep green spinel (40 gp). Alexandrite (600 gp). Jacinth (8000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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