Cloud On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green cloak and cross-gartered violet stockings. His fur, while still mostly white, has prominent grey streaks. His skin is flawless and his copper eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor.
Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Job. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Red garnet (150 gp). Silver pearl (150 gp). Freshwater pearl (11 gp). 1 Masterwork Common Ranged Weapon.
Eberk Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black coat over a green low-cut shirt, and a top hat upon his head. His hair is long and black with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His fierce green eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Athletic, Philantrophist. Bonds: Family, Nature, Enemies. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.
Fenriz Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of drow once and for all.
History: Fenriz was born the youngest of three triplets. He was an apprentice working in his father's forge. He has achieved small success as a Dyer.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Enemies, Family, Job. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 18)
Armor Class 13
Hit Points 60 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Auran, Druidic
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 800 pp. Jasper (50 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Brown-green garnet (110 gp). Brown-green garnet (110 gp). Chrysoberyl (110 gp). Black pearl (1500 gp). Sard (50 gp). Star ruby (400 gp). Jet (110 gp). Rich purple corundum (400 gp). Golden yellow topaz (1500 gp). White opal (400 gp). Obsidian (5 gp). Coral (110 gp). Coral (110 gp). Black pearl (1500 gp). 1 Medium magic item.
Bidreked Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a green suit, brown shirt, and violet tie. He wears a colorful flower in his copper crest. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Flaws: Shy, Fearful, Disease. Bonds: Attractive, Slave. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 106 (19d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +11 / 5d8+5, Ranged +9 / 5d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 21000 gp. Violet garnet (1100 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (13 gp). Golden pearl (40 gp). White opal (1600 gp). Blue-white diamond (2000 gp). Aquamarine (1100 gp). Amber (40 gp). Azurite (13 gp). Jade (40 gp). Red spinel (40 gp). Peridot (20 gp). Moss agate (13 gp). Eye agate (13 gp). Star rose quartz (20 gp). Tourmaline (40 gp). Brown-green garnet (40 gp). Jet (40 gp). Violet garnet (1100 gp). Blue star sapphire (1600 gp). Hematite (13 gp). Peridot (20 gp). Red spinel (40 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Emerald (1600 gp). Blue sapphire (1600 gp). Star rose quartz (20 gp). Freshwater pearl (13 gp). 1 Medium magic item. 1 Medium magic item.
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