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NPC Generator

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Advanced [show]


Sammal Hope, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His chestnut hair is matted, messy, and big. He has black eyes and a grey hat with a red feather.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Sammal Hope, Male Tiefling Warrior 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 12 (+1)17 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 330 gp.


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue cloak and cross-gartered brown stockings. His silver hair is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Military. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Senteq Murnig, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Qemuel Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He keeps his long dark red hair kept up in a rat tail. This gold eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: The child of a Locksmith, who enjoyed hunting, Qemuel was taken on many hunting expeditions. Qemuel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Fighting, Joker, Gifted. Bonds: Nature, Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Qemuel Tolerance, Male Tiefling Adept 4
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 35000 sp. 1 Half-Plate.


Social Check DCs


Enialis Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has worked as a Tanner like his father before him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Racist. Bonds: Job, Religious, Slave. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Enialis Mellerelel, Male Half-Elf Druid 15
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 600 pp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs

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