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NPC Generator

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Advanced [show]


Mozikth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a grey coat over a tan low-cut shirt, and a broad hat upon his head. He has a moderate pudge and is not very fit. His green crest is lengthy. His eyes are likewise gold. His teeth are white and perfect.

Personality: Mozikth wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Mozikth grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Disciplined. Bonds: Attractive, Rich, Adventurer, In love. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Mozikth Delmirev, Male Dragonborn Fighter 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 90 gp. 3 Antitoxin.


Social Check DCs


Heward Haley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He sports a long blonde beard, and similarly colored long hair. He has blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Gifted. Flaws: Cynical, Secretive. Bonds: Slave. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Heward Haley, Male Human Aristocrat 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His blonde hair is heavily combed to the right. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is a bit of a kleptomaniac; and to settle down with his crush

Flaws: Selfish, Mundane. Bonds: Attractive, Criminal record, Has a crush. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Ernest Graham, Male Human Fighter 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Norkruuth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has styled his scarlet crest well, parting it to the left. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Farmer like his father before him.

Motivation: He's in love; and wants to open a new tavern

Ideals: Professionalism. Flaws: Addict. Bonds: Nature, Religious, Job, Has a crush. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Norkruuth Umbyrphrael, Male Dragonborn Monk 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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