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NPC Generator

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Advanced [show]


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is cut close to his head. His amber eyes peer out from beneath his top red hat.

Personality: Eccentric and domineering, Jabbie will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Extrovert, Gifted, Fighting. Bonds: Rich, Family. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Religious, Nature. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Zaffrab Sympony, Male Gnome Druid 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 sp.


Social Check DCs


Orryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His skin is also unnaturally pale. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: Orryn lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Orryn Gimlen, Male Gnome Commoner 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Good lock.


Social Check DCs


Balam Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his dark red hair to look like a famous performer. His silver unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gifted from a young age, Balam studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Disease, Mundane, PTSD. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Balam Destiny, Male Tiefling Paladin 8
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Chrysoprase (50 gp). Red-brown spinel (160 gp). Moss agate (10 gp). Carnelian (50 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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