Torinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. He wears a feathered hat to cover his moderate length brass crest. His eyes, though not visible through his cowl, are gold.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Slave Trader business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 141 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 6000 gp. A necklace of small pink pearls (1000 gp). Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (2400 gp). A silver and pearl hairclip (100 gp).
Baradad Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He tends to wear a large grey jacket. He keeps his long blue crest kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Baradad was raised in a hard working conservative environment. His childhood dream was to be a Banker, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Artistic. Bonds: Attractive, Enemies, Job, Adventurer, Family. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Raymond Bradley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. 2 Tanglefoot bags.
Gilbert Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His hair is red and curly. His green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Gilbert will drive conversation. He is lazy and tries to find solutions quickly.
History: Gilbert was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He became a Doctor soon after.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Extrovert. Flaws: Ugly, Lazy, Depressed. Bonds: Job. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 40 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
Possessions: 2400 gp. Citrine (20 gp). Alexandrite (1400 gp). Obsidian (8 gp). Peridot (20 gp). Iolite (20 gp). Golden yellow topaz (1400 gp). Rhodochrosite (8 gp). Sard (20 gp). Hematite (8 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

