Tricking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has done his best to style his lavender fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Born in the east his family was never financially stable. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Poor, Family. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Curran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his brown hair. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He's in love; and wants a kiss
Ideals: Joker. Bonds: Rich, Attractive, Has a crush, Immigrant. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 99 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 pp. Violet garnet (700 gp). Freshwater pearl (15 gp). Violet garnet (700 gp). Deep green spinel (60 gp). Golden yellow topaz (700 gp). Tourmaline (60 gp). Black pearl (700 gp). Peridot (80 gp). Jade (60 gp). Lapis lazuli (15 gp). Blue sapphire (1400 gp). Moonstone (80 gp). Malachite (15 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item.
Cloak Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He wears his beige fur down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Flaws: Addict, Cynical, Disease, Fearful. Bonds: Enemies, Job. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: Freshwater pearl (6 gp). Aquamarine (1500 gp). Blue quartz (6 gp). Smoky quartz (70 gp). Azurite (6 gp). Moss agate (6 gp). Blue quartz (6 gp).
Valorean Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his long white crest kept up in a rat tail. He has a dull look in his gold eyes.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He left for the east, certain he would find work there.
Motivation: Dragonborn compassion.
Flaws: Insane, Impulsive, Racist. Bonds: Immigrant. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: Red spinel (40 gp). 1 Chain shirt. 1 Half-Plate.
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