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NPC Generator

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Advanced [show]


Akmen Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a brown broad hat and brown clothes, he is not a threatening figure. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Stableman

Voice: French accent

Attributes [hide]

Akmen Conviction, Male Tiefling Expert 9
Medium (6'6") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3

Possessions: 4000 sp. Deep blue spinel (1000 gp). Freshwater pearl (15 gp). Jasper (50 gp). Amethyst (70 gp).


Social Check DCs


Oriax Fright, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His long dark red hair is drawn into a two foot long braid. His eyes are white.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: The child of a Cartwright, who enjoyed hunting, Oriax was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, Adventurer. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Oriax Fright, Male Tiefling Bard 6
Medium (6'10") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Slave, Rich. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Fargrim Loderr, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 800 sp.


Social Check DCs


Dûsh Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Bellfounder. His golden hair is slicked back into a classic pompadour. This green eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Bellfounder, Dûsh learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Professionalism, Entrepeneur, Optimist. Flaws: Cynical. Bonds: Job. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dûsh Dumph, Male Half-Orc Paladin 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 18 (+4)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 cp. 1 Silk rope.


Social Check DCs

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