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NPC Generator

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Advanced [show]


Drogo Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Drogo studied abroad. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Justice, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Drogo Wallace, Male Half-Elf Fighter 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Fenriz Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Justice, Impeccable. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Fenriz Sarcasm, Male Tiefling Commoner 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)19 (+4) 11 (+0)15 (+2)
Skills Athletics +4, Nature +7
Senses Passive Perception 10
Languages Common, Auran, Terran, Draconic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7

Possessions: 1400 gp. Aquamarine (400 gp). Rhodochrosite (4 gp). Violet garnet (400 gp). Black opal (800 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his grey robe. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Fearful, Mundane. Bonds: Religious, Nature. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Manfred Staurheim, Male Human Commoner 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Cloak Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, white cloak. He keeps his gray fur in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Job. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Cloak Thunder, Male Tabaxi Fighter 9
Medium (6'8") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs

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