Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy tan pantaloons and a white scarf. His brown hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions
Ideals: Gifted, Fighting, Impeccable. Bonds: Enemies, Religious. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 22000 cp. Sard (20 gp). Blue quartz (10 gp). 1 Minor magic item.
Harbek Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Mortician, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Red spinel (130 gp). Chrysoprase (60 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.
Damien Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with yellow pants. He has chestnut hair. His eyes are gray and beady.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Criminal record. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Pûgrish Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. With bright brown hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Pûgrish studied abroad. He moved out south to avoid the crime he committed. He was granted psionic powers by his dying brother.
Motivation: A rival would like him out of the picture.
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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