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NPC Generator

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Advanced [show]


Galinndan Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and has a large black mantle and cape that has been intricately interwoven into his yellow robe. His left hand appears badly burned and disfigured. His hair is white, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Galinndan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Galinndan Floshem, Male Elf Monk 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chem Charity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Antagonistic, Mundane, PTSD. Bonds: Attractive. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Chem Charity, Male Tiefling Rogue 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 10 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with blue pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. He has hazel eyes and a white hat with a blue feather.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Hobart High-hill, Male Halfling Commoner 15
Small (3'2") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 41 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. White pearl (110 gp). Azurite (10 gp). Freshwater pearl (10 gp). Fire opal (1300 gp). Obsidian (10 gp). Chrysoprase (80 gp). Deep blue spinel (500 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. Through the years after Himo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Himo's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Himo Goltorah, Male Elf Cleric 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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