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NPC Generator

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Advanced [show]


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length black hair. His eyes are green and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Frug Sympony, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His auburn hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dabbledob is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast plains. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Dabbledob Daergel, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Bhevek Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is greasy and uncared for. His thin eyebrows rest above his beady gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bhevek lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Bhevek Fatrabbit, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears green cloth garments or leather armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his top green hat.

Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Ozyman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Ozyman Tallfellow, Male Halfling Barbarian 8
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 85 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnoll, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Deep green spinel (60 gp). Rhodochrosite (12 gp). Star rose quartz (60 gp). Aquamarine (700 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs

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