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NPC Generator

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Advanced [show]


Merihim Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, his parents were killed by a illithids raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Enemies. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Merihim Quest, Male Tiefling Warrior 10
Medium (5'2") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 8000 sp. Fiery yellow corundum (1400 gp). Red-brown spinel (100 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Miller uniform. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Justice, Entrepeneur. Bonds: Job, Criminal record. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Duergath Deepdelver, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 18 (+4)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Tim Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely brown suit with red socks and a vest with buckled shoes and is in decent physical shape. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Military, Family. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Tim Sharps, Male Half-Elf Druid 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Bertram Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan shirt with thin black vertical stripes and brown pants. His auburn hair is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Gifted, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Bertram Connors, Male Half-Elf Commoner 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs

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