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NPC Generator

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Advanced [show]


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black feathered hat and black clothes. His fur is lavender and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Optimist, Pacifist. Bonds: Attractive, Military, Job, Adventurer. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Three Candle, Male Tabaxi Commoner 7
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. Violet garnet (200 gp). Violet garnet (200 gp).


Social Check DCs


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" eastern man, he wears a faded coat and loose pants complete with wide-brimmed hat. His black hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Flaws: Selfish, Disease. Bonds: Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Uraim Balderk, Male Dwarf Rogue 9
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 30 pp. Violet garnet (500 gp). Rose (20 gp).


Social Check DCs


Cory Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His long red hair is drawn into a two foot long braid. His skin is flawless and his amber eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Cory Breeden, Male Human Adept 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Aura Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large tan jacket. He wears a deerstalker hat to cover his moderate length gray fur. He has yellow eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Aura was born in the south. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his music dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Persistence, Artistic, Fighting. Bonds: Criminal record. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Aura Moon, Male Tabaxi Adept 4
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 2 Tanglefoot bags. 2 Smokesticks. 3 Thunderstones.


Social Check DCs

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