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NPC Generator

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Advanced [show]


Direcris Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His scarlet crest is still thick. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Ugly, Addict, Impulsive. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Direcris Beryntolthropal, Male Dragonborn Ranger 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Red spinel (160 gp).


Social Check DCs


Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His crest is silver, silky, and of moderate length. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Barkeep, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Bonds: Attractive, Poor, Immigrant, Job, Military. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Shedinn Bhenkumbyrznaax, Male Dragonborn Wizard 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. His black hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Apothecary and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Orsik Burrowfound, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Banded agate (16 gp). Rock crystal (70 gp). Carnelian (70 gp). Amber (160 gp). Smoky quartz (70 gp). Black pearl (200 gp). Freshwater pearl (16 gp).


Social Check DCs


Reynard Barney, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He wears a colorful flower in his auburn hair. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Impeccable, Gifted. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Barney, Male Human Warrior 7
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Blue quartz (5 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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