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NPC Generator

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Advanced [show]


Pushkrimp Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His white hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a unemployed and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pushkrimp Royston, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Curran Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His blonde hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Curran took refuge in the ruined castle and found the beat up dagger and armor he uses now. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Nature, Immigrant, Adventurer. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Curran Stonebridge, Male Halfling Rogue 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)12 (+1) 17 (+3)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears dark leathers with embroidery. His clothes are grease stained in places. His chestnut hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: Born to a Sage, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and a deep hatred of drow

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Stannor TellPenny, Male Halfling Bard 11
Small (2'11") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 81 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Religion +6, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 180 pp. Rock crystal (70 gp).


Social Check DCs


Bhevek Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Assassin uniform. His brown hair is smooth and relatively long. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Flaws: Ugly, Selfish, Fearful. Bonds: Job, Nature. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Bhevek Honeypot, Male Halfling Druid 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20 pp. Emerald (900 gp). Alexandrite (900 gp). Moss agate (12 gp). Alexandrite (900 gp). 1 Magnifying glass.


Social Check DCs

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