Paymon Light, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He keeps his purple hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Paymon was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Persistence. Flaws: Ugly, Insomniac, Shy, Antagonistic. Bonds: Poor. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Rich purple corundum (1400 gp). Tourmaline (130 gp).
Alston Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Alston hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a great chef.
History: Alston was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 43000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp).
Trail Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a tan costume with the symbols of luck on his torso. He has styled his black fur well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Detective.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend
Ideals: Disciplined. Bonds: Poor, Adventurer, Criminal record, Job. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Varis Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man dresses in white turtlenecks beneath a grey coat with green slacks. His clothes are grease stained in places. He has wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 70 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Moss agate (7 gp). Bloodstone (30 gp). Alexandrite (600 gp). Zircon (30 gp). Sard (30 gp). Alexandrite (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


