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NPC Generator

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Lvl.
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Seed

Advanced [show]


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his auburn hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and human compassion

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: In love, Immigrant. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Charles Darby, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 14 (+2)16 (+3)
Skills Medicine +4, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 300 gp.


Social Check DCs


Gerald Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Armorer

Voice: French accent

Attributes [hide]

Gerald Samuel, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his shortspear always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. He worked as a nervous Cartwright and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insane. Bonds: Religious, Immigrant, Poor, Job. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Erias Steelfist, Male Dwarf Warrior 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Elven, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Soveliss Solvenstein, Male Half-Elf Barbarian 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 gp. 1 Magnifying glass.


Social Check DCs

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