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NPC Generator

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Advanced [show]


Paggen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to hide his balding. His gray unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich, Slave. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Paggen Daergel, Male Gnome Warrior 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, brown, dusty cloak. His chestnut hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adelard took refuge in the large cave and found the beat up scimitar and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Justice, Gifted, Persistence. Bonds: Nature, Religious. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Adelard Kendal, Male Human Cleric 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 4 Alchemist’s fire.


Social Check DCs


Chem Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. His eyes are silver and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: Chem lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Ideals: Artistic, Gifted. Bonds: Attractive, Religious, Family. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Chem Lithe, Male Tiefling Expert 15
Medium (5'2") Tiefling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +8, Religion +9
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +9

Possessions: 6000 gp. Sard (70 gp). Deep blue spinel (900 gp). Jet (80 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). Moonstone (70 gp). Emerald (600 gp). Obsidian (10 gp). Fire opal (600 gp). Alexandrite (900 gp). Black pearl (900 gp). Blue star sapphire (600 gp). Amethyst (80 gp). Violet garnet (900 gp).


Social Check DCs


Paymon Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is long and unkept. He has gleaming, smiling red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Paymon Victory, Male Tiefling Aristocrat 7
Medium (5'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 8 (-1)17 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5

Possessions: 300 gp. Red-brown spinel (140 gp). Aquamarine (1400 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs

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