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NPC Generator

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Advanced [show]


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Insomniac, Mundane. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Ansley, Male Human Warlock 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 17 (+3)18 (+4)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 4000 cp.


Social Check DCs


Corkitron Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: When he was but 7 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Corkitron Goodbarrel, Male Halfling Bard 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Roger Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His blonde hair is cut jaggedly and amateurishly. This violet eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Navigator, who enjoyed hunting, Roger was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Roger Merton, Male Human Monk 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs


Caeldrim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Shepherd. His golden hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Caeldrim Casilltenirra, Male Elf Cleric 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 cp. Tourmaline (120 gp). Chrysoberyl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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