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NPC Generator

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Advanced [show]


Sindri Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. His red hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sindri was born the youngest of three triplets. In his 15th year, his parents were killed by a dire rats raid, leaving Sindri alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Optimist, Impeccable. Bonds: Family, Enemies. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Sindri Daergel, Male Gnome Warrior 12
Small (3'2") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 66 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Valafar Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is lengthy. His eyes are a pleasant silver.

Personality: Valafar wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: When he was but 7 years old his parents immigrated from the east. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Valafar Blame, Male Tiefling Adept 8
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)20 (+5)
Skills Deception +8, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Alexandrite (800 gp). Brown-green garnet (90 gp). Star rose quartz (50 gp). Aquamarine (800 gp). Eye agate (10 gp). Hematite (10 gp).


Social Check DCs


Akmen Art, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His purple hair is long and unkept. His eyes, though not visible through his cowl, are gold.

Personality: Akmen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Extrovert. Flaws: Ugly, Forgetful. Bonds: Religious. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Akmen Art, Male Tiefling Barbarian 7
Medium (5'9") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Himo Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He became a Barkeep soon after.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Slave. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Himo Selevarun, Male Elf Commoner 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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