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NPC Generator

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Advanced [show]


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy blue pantaloons and a black scarf. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Alston was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Alston Horcusporcus, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He has styled his red hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Vondal was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Military. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Aranore, Male Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Damien Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. His hair is cut close to his head. His eyes are likewise amber.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Damien Goodbarrel, Male Halfling Expert 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Gnoll, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Merihim Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a blue coat with grey slacks. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his white eyes scan people very quickly.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a forest tribe. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has drifted from career to career and currently works as a Jeweler.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Merihim Pride, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Citrine (80 gp). Violet garnet (200 gp). Chalcedony (80 gp). Rich purple corundum (600 gp). Tourmaline (100 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs

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