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NPC Generator

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Advanced [show]


Pijjirik Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears grey cloth garments or leather armor. His green crest is still thick. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Barber, but he got bored and became a Miner. He has drifted from career to career and currently works as a Miner.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Miner

Voice: German accent

Attributes [hide]

Pijjirik Beryntolthropal, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 18 (+4)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Tourmaline (60 gp).


Social Check DCs


Kilvar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Kilvar grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Kilvar and his spouse have recently divorced.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Kilvar Gorunn, Male Dwarf Cleric 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1800 gp.


Social Check DCs


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a pastel collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Opinionated, Optimist, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Crampernap Dunben, Male Gnome Adept 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp.


Social Check DCs


Taklinn Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Crown-heir uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Job, Attractive, Military. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Taklinn Strongheart, Male Dwarf Druid 10
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1800 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (2600 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs

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