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NPC Generator

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Advanced [show]


Galinndan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Military, Job, Has a crush. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Galinndan Amakiir, Male Elf Barbarian 11
Medium (4'7") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 87 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Deception +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1100 gp. Hematite (7 gp). Banded agate (7 gp). Zircon (20 gp).


Social Check DCs


Richard England, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Richard England, Male Human Aristocrat 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Nature +6
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2400 gp. Eye agate (15 gp). Zircon (80 gp). Red spinel (90 gp). Banded agate (15 gp). Rock crystal (80 gp). Zircon (80 gp).


Social Check DCs


Lone In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his yellow fur well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Lone's homeland. Lone decided to take the middle way and become a bodyguard. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Fighting, Athletic. Flaws: Antagonistic, Addict. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Lone In the Storm, Male Tabaxi Rogue 6
Medium (6'10") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Rhodochrosite (11 gp). Azurite (11 gp). Black star sapphire (1300 gp).


Social Check DCs


Ombul Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His hair is auburn and very short. His violet eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He became a Sculptor soon after.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and further expansion of business

Ideals: Logical. Bonds: Attractive, Job, Rich, Military. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Ombul Thorngage, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 90 gp.


Social Check DCs

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