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NPC Generator

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Advanced [show]


Norsko Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in earthy colors with a red and grey handkerchief worn on his left side, marred by teas. His tied-back hair is brown. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Norsko was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Norsko Myerscough, Male Half-Orc Fighter 6
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bow on his belt. He has a moderate pudge and is not very fit. His hair is short and blonde. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Further expansion of business; and money/treasure

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Rich, Job. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Sorcerer 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a deerstalker hat to cover his moderate length black hair. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Thervan was born on a far eastern island where he grew up under the tutelage of his mother, an expert Doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable, Pacifist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Thervan Berevan, Male Half-Elf Expert 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2 Antitoxin.


Social Check DCs


Quick Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear white pants and tee shirts. His yellow fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quick took refuge in the old dungeon and found the beat up whip and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature, Immigrant. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quick Of Passion, Male Tabaxi Sorcerer 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 9 (-1)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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