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Cockaby Offund, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel trousers with white and grey striped suspenders. He wears various colorful collared shirts. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and a strong sense of loyalty to gnomish people

Flaws: Antagonistic, Racist. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Cockaby Offund, Male Gnome Paladin 14
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 124 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Performance +6, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. A roughly beaten golden orb (50 gp). Cloth of gold vestments (50 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His yellow fur is unkempt and raggedy. This copper eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trail hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss.

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Enemies. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Trail Peak, Male Tabaxi Warrior 4
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 46000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Wrenn studied abroad. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Marshal job and began his own company from there.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Nature, Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Norkruuth Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries tridents. He wears a wide-brimmed hat to hide his balding. His gold eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Norkruuth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Norkruuth Phrahdrandon, Male Dragonborn Ranger 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp. 1 Half-Plate.


Social Check DCs

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