Travok Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Map Maker, but he was a colossal failure. He has achieved small success as a Tailor.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. 1 Masterwork Common Melee.
Pog Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Ploughman uniform. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful wizard made him what he is. A gifted student he started as a Banker, but he got bored and became a Ploughman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Job, Immigrant, Criminal record, Mentor. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Zepar Clever, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his green robe and has his monstrous two handed axe always slung over his shoulder. His white hair is long and unkept. His eyes are gold and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Ugly, Insomniac, Racist. Bonds: Immigrant, Rich. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 19 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. Black pearl (1200 gp). 1 Minor magic item.
Rurik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a violet cloak and cross-gartered white stockings. His long red hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Dyer, who enjoyed hunting, Rurik was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: To unite with his brother.
Ideals: Optimist, Entrepeneur. Bonds: Rich, Nature, Family. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 700 gp. Obsidian (6 gp). Rock crystal (80 gp). Rich purple corundum (400 gp). 1 Minor magic item.
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