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NPC Generator

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Advanced [show]


Bertram Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down, and carries hammers. His golden hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Fighting, Optimist, Gifted. Bonds: Military, Immigrant. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Bertram Greenleaf, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Coral (130 gp). Silver pearl (130 gp). Chalcedony (80 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Fallond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Opinionated, Optimist, Logical. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Fallond Daraln, Male Dwarf Ranger 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Farmer. He has black hair. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Mercenary profession.

History: Born in the west to a Farmer, John learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Bradly, Male Human Sorcerer 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp.


Social Check DCs


Charles Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his violet robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has red hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Devore, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 700 gp. Aquamarine (1000 gp). Lapis lazuli (7 gp). Moss agate (7 gp). Red garnet (60 gp). 1 Minor magic item.


Social Check DCs

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