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NPC Generator

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Advanced [show]


Bertram Southey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear white pants and tee shirts, and a wedding ring on his left hand. His golden hair is lengthy. His face is scarred and worn.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Insane. Bonds: In love, Enemies, Family. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Bertram Southey, Male Human Bard 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills History +5, Survival +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 800 gp. Obsidian (6 gp). Azurite (6 gp). Freshwater pearl (6 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Detective. His white crest is knotted and matted. His fierce red eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Maagog is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Navigator, but he got bored and became a Detective. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Greedy. Bonds: Poor, Immigrant, Job. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Maagog Turnuroth, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +6

Possessions: 170 pp.


Social Check DCs


Ahrim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears many layers of old clothing at all times. His broad hat is riddled with cuts and holes. This black eyed northerner is not easily forgotten.

Personality: This man loves music and to teach people music more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Ahrim Aid, Male Tiefling Commoner 6
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)19 (+4) 13 (+1)17 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp. Banded agate (11 gp). Onyx (70 gp).


Social Check DCs


Shivering Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His left leg appears badly burned and disfigured. His red fur is long and unkept. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Flaws: Ugly, Fearful. Bonds: Guardian, Poor. Occupation: Priest

Voice: German accent

Attributes [hide]

Shivering Of Clay, Male Tabaxi Monk 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp. Alexandrite (1000 gp). Deep blue spinel (1000 gp). Iolite (20 gp). Jacinth (2000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs

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