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NPC Generator

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Advanced [show]


Zog Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Secretive, PTSD. Bonds: Attractive, Slave. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Zog Hayhurst, Male Half-Orc Paladin 8
Medium (5'0") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)6 (-2) 16 (+3)12 (+1)
Skills Deception +4, History +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1400 gp. Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. When Lance reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Immigrant, Rich, Military. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Lance Wilborn, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Alexandrite (1500 gp). Freshwater pearl (11 gp). Rich purple corundum (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Byron, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's in love

Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush, Adventurer, Religious. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Byron, Male Human Wizard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Cloth of gold vestments (160 gp). 1 Tanglefoot bags.


Social Check DCs


Gomory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His chestnut hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Impulsive. Bonds: Rich. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Gomory Birkenhead, Male Human Adept 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Nature +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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