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NPC Generator

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Morg Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized emerald on his right hand. His feathered hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels threatened by others.

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Military, Immigrant. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Morg Addington, Male Half-Orc Bard 6
Medium (5'2") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Shirley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a white armored body suit, with a simple grey line shooting up and back down. His whole body is exceptionally muscular. His red hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Flaws: Addict, Shy, Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: American accent

Attributes [hide]

Conrad Shirley, Male Human Ranger 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. White pearl (100 gp).


Social Check DCs


Howard Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He keeps his silver hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fisher.

Motivation: Many brigands want him driven away; and to be a layabout again

Ideals: Passionate. Flaws: Insomniac. Bonds: Poor, Job, Enemies. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Howard Reedfellow, Male Halfling Warrior 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 400 sp. Tiger eye turquoise (6 gp). 2 Smokesticks.


Social Check DCs


Rael Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black costume with the symbols of strength on his torso. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: Rael was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion

Flaws: Ugly, Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Rael Selevarun, Male Elf Cleric 7
Medium (5'1") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 4000 sp.


Social Check DCs

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