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NPC Generator

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Advanced [show]


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He wears his lavender fur up. His eyes are copper and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Seven lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Tabaxi compassion; and to reunite with his absent mother

Ideals: Gifted, Joker. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Seven In the Storm, Male Tabaxi Commoner 8
Medium (6'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His long silver hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of a Masseuse, who enjoyed hunting, Gerard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Guardian. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Gerard Tattersall, Male Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Beloril Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Fighting, Impeccable. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Beloril Silveraxe, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)8 (-1) 16 (+3)7 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Dadalan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no crest. His gold eyes peer out from beneath his small black hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He got into the Tanner business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Dadalan Delmirev, Male Dragonborn Aristocrat 8
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp. Moonstone (50 gp). Hematite (11 gp). Malachite (11 gp).


Social Check DCs

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