Naeris Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a white Stetson hat and white clothes. He has wavy white hair. He has several tiny opal earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Naeris hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Optimist, Entrepeneur. Bonds: Rich, Adventurer, Enemies, Has a crush. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Paymon Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He wears his silver hair down. His eyes are red.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He believes the world needs to unite to get rid of dire rats once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Marshal for hire.
Motivation: To be a Sellsword again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Bonds: Job, Enemies, Attractive. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 60000 cp. Azurite (14 gp). Freshwater pearl (14 gp). Chalcedony (70 gp). Aquamarine (800 gp).
Xappan Harm, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'9", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His purple hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of drow once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Military. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Chalcedony (70 gp). Citrine (70 gp). Silver pearl (120 gp). Smoky quartz (70 gp). Iolite (70 gp). Sard (70 gp).
Traki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Stableman, Traki learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Stableman.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Job, Nature. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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