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NPC Generator

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Advanced [show]


Quarethon Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear pastel pants and tee shirts. He has styled his rusty crest well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and regain custody of his son

Ideals: Logical. Flaws: Shy. Bonds: Mentor, Family, In love. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quarethon Yarjerit, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3200 sp.


Social Check DCs


Ahrim Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He is bristling with hidden weapons, mostly quarterstaffs and lances. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a plains tribe. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Entrepeneur, Athletic. Bonds: Criminal record, Attractive, Nature. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Ideal, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 90000 cp. Rock crystal (20 gp). Onyx (20 gp). Azurite (9 gp). Chrysoprase (20 gp). Eye agate (9 gp).


Social Check DCs


Right-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear, and sports empty pouches on his belt. His fur is red and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Flaws: Impulsive. Bonds: Religious, Job, Enemies. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Right-Handed Of Shadows, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. Cloth of gold vestments (30 gp).


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Tailor, who enjoyed hunting, Lance was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Lance Marleigh, Male Human Cleric 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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