Radomir Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has brown hair. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Fearful, Antagonistic. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 17 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 8 (-1) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll, Celestial, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Deep blue spinel (1100 gp). Deep blue spinel (1100 gp).
Nicor Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is long and unkept. His eyes are gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 16)
Armor Class 9
Hit Points 110 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Auran
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +7
Possessions: 12000 gp. White pearl (100 gp). Star ruby (1500 gp). Tiger eye turquoise (9 gp). Eye agate (9 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Brown-green garnet (100 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). Red garnet (100 gp). Peridot (20 gp). Blue star sapphire (1500 gp). Black opal (1500 gp). Tiger eye turquoise (9 gp). Obsidian (9 gp).
Vilberg Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red shirt with thin brown vertical stripes and white pants. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small desert village. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.
Motivation: He wants revenge against orcs; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Gimurt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern man tends to wear a large yellow jacket. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Gimurt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

