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NPC Generator

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Advanced [show]


Shadow Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting white shirt and pants, and a wedding ring on his right hand. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud.

Flaws: Ugly. Bonds: In love, Enemies, Criminal record, Military. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Shadow Buttons, Male Tabaxi Warrior 2
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)14 (+2) 14 (+2)19 (+4)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Modean Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair is thinning but still full. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Modean grew up listening to his father's many stories. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Modean's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Modean Anarchy, Male Tiefling Warrior 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 12 (+1)19 (+4)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Pijjirik Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brass crest is slicked back into a classic pompadour. His eyes are red and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Fearful, PTSD. Bonds: Rich, Religious, Military, Adventurer. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Pijjirik Verthisathurgiesh, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Dimble lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and doesn't want to be a bounty hunter and was forced into it by his family

Flaws: Shy, Secretive, Insane. Bonds: Family, Religious. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Dimble Nackle, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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