Crampernap Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is lengthy. He has hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Bloodstone (60 gp). Sard (60 gp). Obsidian (11 gp). Brown-green garnet (140 gp).
Fulbar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he desires power and/or immortality
Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 105 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1000 pp. Aquamarine (1600 gp). Hematite (13 gp). Blue sapphire (800 gp). Chrysoprase (60 gp). Lapis lazuli (13 gp). White pearl (50 gp). Sardonyx (60 gp). Smoky quartz (60 gp). Black pearl (1600 gp). Sardonyx (60 gp). Hematite (13 gp). Carnelian (60 gp). Black star sapphire (800 gp). Eye agate (13 gp). Freshwater pearl (13 gp). Star rose quartz (60 gp).
Holg Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has a slight overbite and is overall scrawny. His red hair is thinning but still full. His amber eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His religion dominates his actions.
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +5
Possessions: 1900 sp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Silk rope.
Paymon Faith, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His long purple hair is drawn into a two foot long braid. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: Paymon lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Criminal record. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!