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NPC Generator

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Advanced [show]


Nim Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a worn and beaten armor. He has a hunchback. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Nim grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Ugly, Insane, Shy, Forgetful. Bonds: Adventurer. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Nim Netyoive, Male Elf Monk 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Ur-Dag Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Ur-Dag was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ur-Dag was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Family. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Ur-Dag Shelby, Male Half-Orc Cleric 12
Medium (5'2") Half-Orc, Neutral Good (CR 12)
Armor Class 10
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 31000 sp.


Social Check DCs


Hunter Shelly, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He sports a long black beard, and similarly colored long hair. His gray eyes peer out from beneath his deerstalker red hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hunter was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job; and wants a kiss

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Has a crush, Job. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Shelly, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 pp. Rhodochrosite (16 gp). Eye agate (16 gp). Blue sapphire (700 gp).


Social Check DCs


Hirrathak Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His blue crest is smooth and relatively long. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Hirrathak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Hirrathak reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Hirrathak Grrrmmballhyst, Male Dragonborn Cleric 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 16 (+3)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 50 pp. Sapphire pendant on gold chain (2800 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs

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