Nicor Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His chestnut hair is knotted and matted. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nicor was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 11000 sp. Chalcedony (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a pastel shirt with thin red vertical stripes and tan pants. He has wavy blonde hair. His amber eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: To pay off his debts; and sabotage a competitor
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Job, Debt. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 1000 gp. Fiery yellow corundum (800 gp). Obsidian (6 gp). Black opal (800 gp). Rose (30 gp). Banded agate (6 gp). Sardonyx (30 gp). Rose (30 gp). Jade (120 gp). Freshwater pearl (6 gp). 1 Minor magic item.
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly quarterstaffs and rapiers. He has moderate length lavender fur. His eyes are green and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Cook. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Shadow managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has decided he is irredeemable
Flaws: Shy. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Buckler.
Wrenn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a fancy white suit. He has shaved his head bald. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Wrenn and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he is greedy
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 74 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3100 gp. Violet garnet (800 gp). Citrine (80 gp). Amber (40 gp). Aquamarine (800 gp). Obsidian (4 gp). Deep green spinel (40 gp). Blue quartz (4 gp). Smoky quartz (80 gp). Alexandrite (800 gp).
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