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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely grey suit with red socks and a vest with buckled shoes. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease, Insomniac. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Clerebold Nash, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Ar-Gul Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan costume with the symbols of his god on his torso. He has done his best to style his white hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Tanner, Ar-Gul learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Half-Orc people; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Mundane, Hedonist, Racist. Bonds: Job. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Ar-Gul Van Es, Male Half-Orc Cleric 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 9 (-1)7 (-2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 4 Thunderstones.


Social Check DCs


Andram Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His chestnut hair is braided into rings. His eyes are gold.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: Andram was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Persistence. Flaws: Emotional, Shy. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Andram Revulsion, Male Tiefling Fighter 10
Medium (5'5") Tiefling, True Neutral (CR 10)
Armor Class 9
Hit Points 101 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)19 (+4) 13 (+1)16 (+3)
Skills Nature +8, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Goblin, Druidic
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: 900 gp. Lapis lazuli (14 gp). Violet garnet (1500 gp). Smoky quartz (20 gp).


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His golden hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Barendd was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Cook.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Barendd Goldfinder, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs

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