Hadarai Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His long brown hair reaches down to his waist. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Addict, Mundane. Bonds: Slave, Nature. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 7000 gp. Obsidian (15 gp). Violet garnet (1300 gp). Obsidian (15 gp). Moss agate (15 gp). Blue quartz (15 gp). Star rose quartz (60 gp). Amber (140 gp). Golden yellow topaz (1300 gp). Red spinel (140 gp). Tiger eye turquoise (15 gp). Aquamarine (1300 gp). Lapis lazuli (15 gp). Jasper (60 gp). White opal (800 gp). Red garnet (140 gp). Black pearl (1300 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail, and he perpetually has his longsword ready. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Entrepeneur, Gifted. Flaws: Antagonistic. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 80 gp. 1 Banded mail.
Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a blue poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Logical. Flaws: Emotional, Disease. Bonds: Rich, Family. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Zepar Madness, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. His long silver hair is drawn into a two foot long braid. His gold eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 86 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Ignan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 40 pp. Fiery yellow corundum (1400 gp). Freshwater pearl (11 gp). Amethyst (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
