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Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is black, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gale hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants revenge against dire rats; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Enemies, Adventurer. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Gale Timber, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 67 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 240 pp. Coral (120 gp). Onyx (60 gp). Silver pearl (120 gp). Carnelian (60 gp). 1 Minor magic item.


Social Check DCs


Frouse Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a trident on his belt. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: This man loves painting and to teach people painting more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Architect, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic. Flaws: Disease, Hedonist. Bonds: Poor. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Frouse Shadowcloak, Male Gnome Adept 10
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 10
Hit Points 54 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2000 gp. Azurite (5 gp). Moss agate (5 gp). Alexandrite (400 gp). Chrysoberyl (50 gp).


Social Check DCs


Merihim Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, his parents were killed by a illithids raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Enemies. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Merihim Quest, Male Tiefling Warrior 10
Medium (5'2") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 8000 sp. Fiery yellow corundum (1400 gp). Red-brown spinel (100 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is short and silver. His eyes are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: Fargas was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Ideals: Joker. Flaws: Selfish. Bonds: Job, Family. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Fargas Hilltopple, Male Halfling Druid 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Chain shirt.


Social Check DCs

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