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NPC Generator

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Advanced [show]


Silent Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His fur, while still mostly red, has prominent grey streaks. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Silent Of Wine, Male Tabaxi Warlock 9
Medium (5'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 18 (+4)11 (+0)
Skills Insight +7, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp. Fiery yellow corundum (1400 gp). Banded agate (6 gp). Blue quartz (6 gp). Carnelian (40 gp). Emerald (1400 gp). Carnelian (40 gp). Violet garnet (1300 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His gray fur is greasy and uncared for. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dynamic is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Dynamic has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Pacifist, Justice. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Dynamic In the Morning, Male Tabaxi Adept 6
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Deep green spinel (150 gp). Emerald (800 gp). 1 Full Plate.


Social Check DCs


Gerald Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: This man loves singing and to teach people singing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Artistic. Flaws: Ugly, Fearful, PTSD. Bonds: Immigrant, Rich. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Gerald Kirby, Male Human Barbarian 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 85 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Nature +6, Performance +6
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: White pearl (70 gp). Jade (70 gp).


Social Check DCs


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He struck the Unemployed job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic. Bonds: Poor, Job, Military, Adventurer. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Nalral Dankil, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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