Nákra Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of bows on his belt, each one with a opal on the hilt. His black hair is slicked back into a classic pompadour. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Nákra was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Dilettante and was forced into it by his family.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Family, Poor. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Nadarr Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Joker, Extrovert. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp.
Roondar Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears his blonde hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Roondar isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane. Bonds: Slave, Religious, Family. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3200 sp. Black opal (600 gp). 1 Chain shirt.
Nutae Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears yellow painted combat armor at almost all times. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He married young, but lost his spouse to goblins. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nutae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is content; and he feels kind of lost in life
Flaws: Mundane, Shy, Depressed. Bonds: Enemies. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Golden yellow topaz (200 gp). Lapis lazuli (7 gp). Zircon (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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