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Peren Amastacia, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long auburn hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Peren lived on a farm with his father, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Logical, Gifted. Bonds: Adventurer, Attractive, Family. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Peren Amastacia, Male Elf Expert 13
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 59 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (500 gp). Gold cup set with emeralds (10000 gp). 1 Medium magic item.


Social Check DCs


Qemuel Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his crossbow ready. His purple hair is still thick. He has several tiny jet earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: Qemuel was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Opinionated, Artistic, Persistence. Bonds: Rich. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Qemuel Blame, Male Tiefling Druid 12
Medium (5'10") Tiefling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Aramil Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear blue tank tops with white pants. His black hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Aramil Teinithra, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Fire opal pendant on a fine gold chain (700 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Marbas Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His eyes are likewise red.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Gifted. Bonds: Immigrant, Job, Adventurer, Debt. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Marbas Sorrow, Male Tiefling Aristocrat 6
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Black star sapphire (1600 gp).


Social Check DCs

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