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NPC Generator

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Advanced [show]


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is short and black. He tend to wears goggles to shield his eyes.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Henry Barney, Male Human Wizard 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long lavender fur is drawn into a two foot long braid. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Gardener, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Bonds: Poor, Attractive, Nature, Religious. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Two Llamas Shore, Male Tabaxi Rogue 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Burgell Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a black and white handkerchief worn on his left side. He wears his silver hair down. His eyes are amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Burgell abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Opinionated, Extrovert. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Burgell Wildwander, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Cressel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky black painted plate armor. His black hair is knotted and matted. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Cressel has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy, Disease. Bonds: Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Cressel Trust, Male Tiefling Sorcerer 3
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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