Gûnd Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and red tie. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Gûnd embodies much of what other species detest in the Half-Orcs. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûnd is combative with any and all who dare try his patience in the slightest.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp. Citrine (60 gp).
Gerbo Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, yellow cloak. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Gnomish compassion.
Ideals: Athletic. Flaws: Addict, Racist. Bonds: Attractive, Military, Rich. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp. Alexandrite (300 gp). Tourmaline (140 gp). Deep blue spinel (300 gp). Moonstone (70 gp).
Melech Still, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and carries crossbows. His purple hair is long and unkept. His black eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Professionalism, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Kairon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is renowned for his bright brown suits and hats. His black hair is lengthy. His black eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To settle down with his crush; and to protect his home
Ideals: Justice. Bonds: Guardian, Nature, Mentor, Has a crush. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 11 (+0) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Dwarven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6
Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!

