Paggen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his yellow robe, and sports empty pouches on his belt. He is bald on top and has large golden tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paggen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist, Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 23000 cp. 1 Masterwork Common Ranged Weapon.
Rhogar Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His crest is rusty and very short. This red eyed southerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich southern family. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: Regain custody of his daughter.
Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich, Family. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1800 sp.
Merihim Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a long, red, dusty cloak. He has done his best to style his red hair to look like a famous performer. His silver eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Merihim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Merihim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants a kiss
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Criminal record, Has a crush. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Arnold Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a yellow and pastel robe with the hood down. His chestnut hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born in the south, but his parents moved at a very young age to the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and he has a crush on the local shipwright
Ideals: Persistence. Flaws: Selfish. Bonds: Immigrant, Debt, Has a crush. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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