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NPC Generator

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Advanced [show]


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is bald on top and has large chestnut tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: He was born at the edge of vast desert. He was an athlete and attended two major summer competitions. He never won. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Ugly, Selfish, Shy. Bonds: Nature. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Wrenn Garrick, Male Gnome Aristocrat 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Calcitro Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Calcitro Fastfoot, Male Halfling Warlock 9
Small (3'0") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon, Infernal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 1100 gp. A delicate brass dragon egg (60 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His fur is cut close to his head. He has a dull look in his amber eyes.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Adventurer. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shadow Timber, Male Tabaxi Aristocrat 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)21 (+5)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 20000 sp. Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long brown pants that bunch up around his shoes. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. His gray unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: To be a Engraver again; and to end his boredom

Ideals: Artistic, Gifted. Flaws: Disease, Mundane. Bonds: Job. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Alberich Daraln, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp.


Social Check DCs

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