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NPC Generator

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Advanced [show]


Gunter Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has styled his black hair well, parting it to the right. His green eyes have a joyful gleam in them most of the time.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Entrepeneur, Fighting. Flaws: Ugly, PTSD. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Gunter Heiser, Male Human Fighter 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky pastel painted plate armor. His brass crest is braided into rings. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 3 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Slave, Religious. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Fighter 19
Medium (6'5") Dragonborn, Neutral Good (CR 19)
Armor Class 12
Hit Points 164 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Investigation +8, Persuasion +8
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2

Possessions: 4000 gp. 1 Major magic item.


Social Check DCs


Eiravel Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Flaws: Ugly, Shy. Bonds: Family, Religious, Mentor. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Eiravel Goltorah, Male Elf Wizard 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 9000 cp. Blue quartz (7 gp). Jet (140 gp). Rhodochrosite (7 gp). 1 Half-Plate.


Social Check DCs


Ishmoz Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He has styled his golden hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. Ishmoz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. Ishmoz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ishmoz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and expand his business

Flaws: Hedonist. Bonds: Rich, Attractive, Criminal record, Enemies, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Ishmoz Weston, Male Half-Orc Fighter 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs

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